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orbYorb VR

orbYorb VR

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Devlog

  • Update Released: v0.3.3
    March 23, 2018 by Two Tails
    Added Explosion Mod. Toggle it by pressing the Grip (Vive) / Side Trigger (Oculus) while holding the Orb. Note you won’t see any visual change but throw it and see! For now the game can be played wi... Continue reading
  • Update Released: v0.2.6
    February 23, 2018 by Two Tails
    What's new: Added DevZone to the Main Menu. Added Target Switches which can only be activated with the Orb. Added Push Block which is moved by hitting Target Switches attached to it. Fixed velocity of... Continue reading
  • Update Released: v0.1.4
    February 12, 2018 by Chance Millar (Valeour)
    What's new: Fixed death not triggering correctly. Fixed controllers not loading the correct skins. Fixed unintended collision with certain objects... Continue reading
  • Update Released: v0.1.3
    February 09, 2018 by Chance Millar (Valeour)#Virtual Reality (VR)
    What's new: Oculus Rift now supported. You can now rotate using the analog stick or touch pad. (Blue controller) You can now change your "dominant" hand in the pause menu. You can now use either hand... Continue reading
  • Update Released: v0.1.2
    January 26, 2018 by Two Tails#orbYorb, #Updates
    What's New Quickly summoning and throwing the Orb while moving no longer gets stuck. This should make running around and throwing the Orb feel much smoother. Fixed an issue where the game runs in a lo... Continue reading
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